If you followed the 360 coverage from E3 at all, then you probably have some concerns over what we and other members of the press thought about Silicon Knights' Too Human. What we were shown was an early build that chugged along with framerate afflictions which gave off the vibe that it was way too soon to be playing the title.However, you've got to keep in mind that Too Human is still in development, and as such, it still has some tweaking to go through. We knew this when we played it. Nailing down the framerate seems to be one of the last legs of the development cycle, so the showing at E3 didn't necessarily leave a bad taste in the mouth. Even so, 1UP decided to ask Denis Dyack what they thought about the show and the feedback that they received.
During the interview, Dyack guaranteed that gamers will not have an issue with the framerate and that no such problems will arise like they did at E3. He even went as far to say that there won't be any concerns in co-op or multiplayer either. Check out the rest of the interview for his other responses.

1. I wonder if anyone over at Microsoft played Heavenly Sword, and realised that that game has more time on the development clock?
Another $80,000,000 to $100,000,000 X3 poorly spent? We'll see. I wonder if they'll pull people over from Rare in the last few months to rush it for November? Meanwhile I'm thinking they should make Dyack a full employee of Microsoft and set him up as the new Xbox spokesman.
Posted at 5:59AM on Jun 6th 2006 by elmer 0 stars